Ah, Call of Duty Zombies. You know, it’s not everyone’s cup of tea. Takes a quick peek at that tangled Aether universe, and whoa! It’s a mind-bender—universes upon universes, like a twisted, lore-filled pretzel. Toss in the Chaos story, sprinkle in some retcon action, and bam! Chaos and Dark Aether leaves your head spinning, especially when you’re trying to suss out what’s hot in the current releases. But hey, I dig that chaos. No idea why, just sort of… love getting lost in it.
Now, sure, linear tales are neat—I mean, look at The Last of Us, pure storytelling magic. But those crazy, mind-twisting plots? They stick. Kingdom Hearts and Metal Gear Solid are prime examples. Yeah, good luck piecing those stories together without a guide. Then there’s Treyarch’s Call of Duty Zombies. Whether it’s the iconic Aether stuff, the underappreciated Chaos saga, or the latest Dark Aether escapade in Black Ops 6, I’m all in.
So, okay, here’s the deal. Modern Zombies is simpler—thank goodness. Used to be you’d have to hunt down radios or decipher some crazy code just to know what’s going on. Now, they’ve tidied it up with the Dark Aether storyline. All the juicy details are right there while you play, thanks to Directed mode or whatever. No more crackpot theories, but you bet Treyarch still has tricks up their sleeves. And I’m onto one, I swear—Weaver, Grey, and Carver probably aren’t dead. Just a hunch, but I’ll put my chips on them being trapped in the Dark Aether.
Plot twist time! If you haven’t followed MW3’s open-world Zombies, MWZ, you might think these characters kicked the bucket. Cue the dramatic cutscene of Weaver’s skeletal remains… but, wait. There’s something fishy here—three bodies that don’t add up, including a mystery figure that, just doesn’t look like Maya. Maybe Strauss? Peck? I dunno. But hey, all these folks are our BO6 pals, so spoiler alert if they’re really dead!
But nah, I don’t think Treyarch did us dirty. Bet there’s some Dark Aether misdirection happening. Ravenov mentions “staying back” instead of “surviving,” which is sus. He quit the booze—sounds like he’s prepping for a reunion. The Aetherium device screams “not a suicide tool.” I mean, players need to look at Panos for how Dark Aether works its magic—he managed to exist without his body, so maybe our crew can too? With Richtofen possibly in play, anything’s possible.
Here’s a tidbit—a rumored space station setting inside the Dark Aether? Get ready for a wild playground of interdimensional desserts or whatever. Anyway, bring it on!
Now, I’m really hoping Treyarch keeps the BO6 crew around, because turning them into a one-and-done show would be… well, disappointing. Maya’s developed beautifully, but there’s more to explore. Grey’s gotta reunite with Sam—doubt it’ll happen in Janus Towers, though. And poor Carver needs his redemption arc; as bland as a dry sandwich right now. And man, giving them time to grow could make them unforgettable.
But, of course, nostalgia—it’s a powerful force. If they bring back old legends like Dempsey and Takeo, our current crew better watch their backs. They might get shuffled around like Victis. Kinda sad, but you never know with Call of Duty. Maybe our BO6 crew gets to be the sidekick squad to legendary heroes. Not too shabby.
There’s still so much to cherish about CoD Zombies. Even if the storytelling isn’t peaking like Black Ops 3, it’s brimming with potential. Here’s hoping Treyarch does the BO6 crew justice. Fingers crossed, folks. Guess we’ll find out soon enough.