Okay, so, Ra Ra Boom. Yeah, that’s out now, right? Xbox Series X|S owners, you’re in luck. It’s wild — I mean, the effort and love from the folks at Gylee Games, man, it’s all over this thing. You’ll see.
So, imagine this: side-scrolling chaos, where you whack at enemies and probably yell at the screen a bit. I want to dive into the mind-boggling creation of three of my fave baddies in this game. Seriously, they’re like a strange art form.
First off, we’ve got lanes. Adding them was this early decision that turned out to be a playground — a wild, unruly playground where enemy combat scenarios dance.
### The Brute
Ah, The Brute. Speaking of roller coasters, this guy’s a tribute to our all-time fave theme park ride. You’re zipping along train tracks in this arena, and boom! It’s a monster that mutates into a coaster cart. Confused? So was I.
In his usual, stomping mode, The Brute’s got this jump attack. You gotta spot his sneaky little hints before he hops. Trust me. Then he goes full adrenaline, becomes a multiplying cart where you gotta dodge or shoot. It’s a boss fight that’s like five games in one. Kind of nuts, honestly.
### Martin
Now Martin’s this last-minute conjuring in the Arcade level. We figured, hey, let’s have an enemy that makes you jump, literally. But designing a flying baddy? My brain hurts just remembering it.
We thought flying enemies were the answer, but turned out to be a terrible idea. We messed up, dropped it, and pretended it didn’t happen. And then, at the very last moment, bam! We gave it legs. Holographic legs! Like, what even? But suddenly, you knew where it was floating. Weirdly genius.
### Bruce
Oh boy, Bruce: the boss that almost made us sick. For real. Chase scenes are cool, until you start at feeling queasy just looking at the screen. Spent weeks adjusting it all because let’s face it, puking while gaming is… not ideal.
We went through like a thousand versions. Brought it to GDEX, and you know what? People were like, “Uh, yeah, needs more oomph.” Enter Eugene — a robot buddy who runs alongside you. Anxiety-driven, relatable, explodes sometimes, but hey, who doesn’t?
We mellowed the chaos, let players do more than just run, dodge, repeat. Finally nailed a setup where Bruce isn’t just chasing, but engaging. Worth all the effort.
### Find Your Favorite
So, your mission, should you choose to accept it: get into Ra Ra Boom, see who you’d love to punch senseless. Or, y’know, whack with style! It’s all about finding your groove in this whirlwind of madness.
Get cracking and let’s see which enemy grinds your gears the right way.