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So, yeah, Kitfox Games and Freehold Games? They’ve got this thing going on with their game, Caves of Qud. Oh, and guess what? It’s coming exclusively to the Nintendo Switch. Like, only on that console. Weirdly exclusive but, that’s cool, right?
Now, I’m not usually into 2D turn-based roguelikes, but this one’s got a world full of sentient plants and mutants. I can’t help but wonder — who comes up with this stuff? The place is just a mishmash of, like, everything living and breathing and mutating.
Okay, they’ve got some quirky features. Let’s try to break these down without getting too tangled up. First off, you can pretty much do anything. I mean, literally. There’s this deep physical simulation — don’t like a wall? Just, I don’t know, dig through it, or melt it, or whatever. Seriously, every wall has a melting point. Whoever thought walls could be this interesting?
And the creatures? Totally simulated, like everything you encounter has its secrets. You can even, maybe, if you’re clever enough, psionically take over a spider. Yeah! Become a spider, spin webs, live the spider life. Who even thinks of these details? It spins my head a bit.
Right, then, factions. Over 70 of them. Apes, trees, robots — and some really weird ones that I’d need to squint at. Anyway, pick your friends and enemies wisely. Or just wing it. Sometimes life’s too short, ya know?
The setting’s got over fifteen years of worldbuilding packed in. I mean, imagine getting lost in there — it’s like, layer after layer of strange, inviting you to explore. Might feel like wandering through a dream or a maze. Or both at once.
Tactical gameplay’s the name of the game. Turn-based, sandbox-y, kinda do whatever you creatively think of. RPG elements tie it all up — quests, NPCs, all that classic stuff. Some are dynamic, others, not so much; but they’re all woven together in some complex tapestry. Feels like life, sometimes messy but always surprising.
Oh, and the soundtrack? It’s got over two hours of music. Otherworldly, I suppose. Something to lose yourself to while you’re delving in.
Anyway, look for Caves of Qud on the Nintendo eShop, Winter 2025. Feels far off, but time has a funny way of sneaking up on you.
Maybe check out the trailer if you’re curious. There’s also a bunch of screenshots floating around, and they — wait, what was I saying? Oh yeah, screenshots. They look, uh, vibrant? Dive in and see what sticks with you.
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And there it is. All jumbled and human-like, just how life is sometimes.