Man, so here’s the thing: nobody really thought we’d get another update for Elden Ring Nightreign this week, right? But, well, surprise surprise, it just landed out of the blue. There wasn’t any downtime or whatever, so at least you won’t be locked out of matchmaking while downloading it. Just update your game, and you’re good to go.
Now, this is update 1.01.4. Yeah, it’s like another dot-something update after 1.01.3 dropped back in late June. Nothing massive, but still, it’s got a bunch of fixes that everyone’s probably gonna need eventually.
Anyway — wait, no — there’s this new feature-thing they added. It’s all about weapon types. So when you’re in the Armament Info menu, just look and it tells you right there what kind of weapon you’ve got. Handy, right? If you’re like me and constantly mix up which weapon gives what buff, this is a lifesaver.
Oh, and bugs. Loads of pesky bugs got squashed. Like, there was this matchmaking glitch where if your buddies peaced out at the same time, it wrecked the whole game. So annoying. That’s fixed now though.
And there were these fixes for missing gestures and achievements. Bummer is, even if you’d already earned them, now you have to do it all over again. Ugh. They didn’t exactly say this in the patch notes, but it seems there were some sneaky little updates prepping for the next big baddie, the Sentient Pest Nightlord. Expect to see him in-game on July 3. Honestly, don’t you love when games throw tougher boss versions at you like it’s nothing?
Speaking of which, tougher bosses, hello! Nightreign’s being a bit evil now with these Everdark Sovereign dudes. You thought you knew Gaping Jaws and Darkdrift Knight? Nope. They’ve got some new moves to trip you up.
Oh — uh, where was I going with this? Right, here’s a rundown of all that’s changed with update 1.01.4, if you’re still here:
– Weapon Type now shows up in the Armament Info menu. Sweet, right?
– Fixed that matchmaking glitch where your party just kinda… breaks.
– That “It’s Raining!” gesture bug is sorted — redo the conditions if it didn’t show up earlier.
– Stopped a weird thing where you’d almost die, not die, and glitch out with the third-day boss.
– Fixed the Recluse Remembrance music not playing. Honestly, background music can make or break the vibe.
– And that “Shifting Earth: Crater” achievement bug where it didn’t register? Yup, fixed.
Loads of other smaller bug fixes too. Honestly, the game guide’s got all the deets if you want to dive into the nitty-gritty stuff. There’s this walkthrough of the Revenant Remembrance quest, plus a map breakdown full of juicy rewards. Anyway, enough rambling. Enjoy the chaos, folks!