The whole thing, honestly, caught my eye. So there’s this report, right? And the section that pops? It’s all about the Black Panther game messing around with the Nemesis System. Cliffhanger, which, by the way, is like a new team made up of folks who used to work at Monolith Productions. They did Middle-earth: Shadow of Mordor and its sequel, Shadow of War. So, apparently, they were cooking up something new — stretching that Nemesis System further.
So, here’s the deal with Monolith’s system: It had these enemies that weren’t just, I don’t know, mindless bots. They had quirks and kind of personal vendettas? Talion, the main dude, had these foes who’d sometimes run away and come charging back, beefier than before. Some even got all surprised when Talion popped up again after they “took him down.” Promotions were a thing too, with enemies climbing up the ranks, which, let’s be honest, made fights feel more like battling characters with their own stories rather than just slicing through orc meat.
Anyway — where was I? Oh right, Cliffhanger’s version sounded like it would’ve been wild! Bloomberg spilled that there’d be multiple playable characters like T’Challa, Shuri, and hey, even Killmonger — who totally stole scenes in the 2018 movie, no doubt. All these guys facing off against Skrulls. You know those tricky, shapeshifting aliens? They’ve popped up in the MCU, remember Captain Marvel and that whole Secret Invasion saga?
Skrulls as part of the Nemesis System, though? That’s something. Imagine your trusted sidekick suddenly goes rogue — turns out, surprise! They’re a Skrull leader you thought you knocked out ages ago. The twist would throw you right into a frenzy. Like, what just happened here?
But, sigh, EA apparently dropped the ball or maybe just didn’t get it? So, we won’t see this revamped Nemesis System. Sad part? The brilliant folks who were dreaming this up are now probably sitting around, scanning job boards, asking what’s next. Feels like such a missed opportunity, doesn’t it?