Sure thing! Here it goes:
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So, Borderlands 4, huh? Finally, Gearbox is spilling the beans on this game. But you know what? Players have been buzzing about a certain feature — and nope, not at launch. September 12 comes around and… nada. Who does that?
What’s the fuss? Photo Mode. Yup, the thing everyone loves for those jaw-dropping screenshots. We’re talking filters, depth of field — all that jazz. But guess what? It’s fashionably late to the party. Not cool, Gearbox. Not cool.
Graeme Timmins — know this guy? Creative director. He popped up Tuesday morning, all nonchalant, on social media. “Hey folks,” he says, “Photo Mode’s coming. Just not now.” Thanks, Graeme. Really.
So why the hold-up? Gearbox had fingers in other pies, apparently. They were polishing stuff more, um, essential. You ever wonder what that means? Maybe it’s just one of those things. “Moment-to-moment experience,” he throws around. Fancy talk, huh?
Brings me back to Borderlands 3. Oh, the memories. Photo Mode was PC first — Xbox and PlayStation played catch-up. And then Tiny Tina’s Wonderlands rolled out with it everywhere from the get-go. Like, why not keep that energy? But nope, we wait.
Staring at the screen, I remember thinking how Unreal Engine 5 would rock this game. Visual fireworks, right? Talk about a graphics powerhouse. Borderlands 4 better keep up. My PC’s panting just thinking about it.
Some folks think Gearbox’s reasoning checks out. And yeah, maybe it does. Gameplay tweaks first. Screenshots later. Just crossing fingers it shows up sharpish after launch.
Anyway, if you’re a Borderlands fan, September 12 is circled on your calendar. Xbox, PC, PS5, Switch 2 — you name it. And oh, those price tags. $69.99 for basic thrills; $129.99 if you’re feeling spendy. Guess we’ll see if it’s worth the hype. Right?