You know how sometimes you’re kind of excited but also a bit unsure about something? That’s me with CCP’s new game, EVE Vanguard. I mean, they’ve been doing the whole EVE Online thing forever, right? So now they’re jumping into the FPS pool, trying to mash together games like Destiny and Helldivers 2 with their EVE tactical brain. Sounds bold, doesn’t it? They’re all about making this shooter more than just pew-pew — it’s supposed to actually mean something. Crazy, huh?
People are skeptical. And who can blame them? I mean, promises, promises. You’ve got to see it to believe it, right? Luckily, CCP is like, “Go on then, try it!” Today, at FanFest—yeah, the big show—they’ve dropped the bomb: EVE Vanguard’s early access hits Steam in Summer 2026. But if you’re like me and can’t wait that long, mark September 16 on your calendar. That’s when they’re doing an early taste-test for the eager beavers. Discord’s got the deets, if you’re curious.
So here’s what the flashy press release says — brace yourself for jargon: “MMOFPS, player-driven sandbox, blah blah, rewards and progression.” You get to set your own wins, in the middle of chaos. Sounds intense, right? I’m picturing scavenging and rival-hunting on crazy worlds. Exciting! But yeah, lots of buzzwords. At the core, it’s about doing cool stuff in this persistent game world. Perfect for anyone fed up with the standard grind, if you ask me.
Oh, and the timeline? So, rewind a bit—I wrote something saying the game would roll out like this:
2024 – Founder’s access
2025 – Early access
2027 – Global launch
2028 – Console rollout
Now they’ve shuffled those dates! Early access is bumped up a year. The rest? Well, still a mystery. Gonna poke CCP this weekend for answers. Meanwhile, if you’ve ever wondered how Vanguard stands against the big guns like Marathon or Arc Raiders, soon you can dive in and see for yourself.