Sure thing. Let’s dive into this whole Space Marine 2 Siege Mode saga. If, like me, you sometimes just wander into a rabbit hole of chaos, you’ll enjoy Siege Mode. It’s, well, all about getting absolutely buried under waves of foes. Unlike Operations, where you’re just darting to the finish line, here you’re stuck fighting tooth and claw against every last alien critter. It’s like someone decided Space Marine 2 needed more drama. Who am I kidding? It’s intense, fun chaos!
The arenas they’ve thrown at us are like comparing a matchbox to a lego set. Everything’s suddenly tight and focused, which is weirdly refreshing. Spore Mines don’t pack the same punch, which is probably some geeky balancing act. But oh, tons of enemies! And suddenly every little debated feature is back from the dead – like, hey Saber, you wanna take a peek at this?
So, onto the gritty grit. Siege Mode, for those still wondering, is brutal. Like, 40K never intended for a cozy tea party vibe. You’re constantly switching spots, hoarding every bullet, just trying to stay afloat against big ugly groups. But here’s where even the seasoned champions might find themselves overwhelmed. Operations tactics? Toss them out. It’s a whole new beast.
Now let’s chat gun strikes. It’s one of those “well, did I or didn’t I…” kinda scenarios. The trade-off’s real – instant finisher fun for a moment’s lockdown. But Siege Mode presents a new freak show. Swamped with foes, just managing a gun strike without getting clobbered is like trying to dance in a hurricane. Staggering mid-animation? Sucks.
Imagine finding a gun strike window amidst maybe a hundred bloodthirsty aliens—yup, that’s supposed to be your reward for dodging well but turns into a “gotcha” trap. Perfect dodge, here comes the ambush. Ugh.
It’s pretty clear gun strikes are out there wandering in the clueless wilderness of Siege Mode. You’re constantly getting staggered out — it’s gotta hurt game flow, right? Buff it up, maybe? It doesn’t need execution-level immunity. But something – anything – to stop us from feeling like cannon fodder. Maybe a little staggershield… perhaps a smidge of damage dampening. Who knows? Just not this.
There’s that old Operations memory, where gun strikes maybe ticked you off occasionally, like with bizarre boss interactions. But there was more breathing room. Hive Tyrant’s brutal slap? That felt earned. Not like being buried under Galaxy’s Angry Horde.
Space Marine 2, what a beast. It might be time for a new approach. Or not. Whatever floats Saber’s boat. But those gun strikes are screaming for a spotlight – and maybe some armor.