I don’t know about you, but everyone and their grandma seems to be scrambling to snag the Switch 2 like it’s the last slice of pizza at a party. Seriously, the adventure I went through to actually own one felt like an Indiana Jones sequel. Anyway, it’s official—boom! Just four days post-launch on June 5th, and bam! The thing’s sold over 3.5 million units globally. Wild, right? Totally smashing records for Nintendo.
Now, if you’re wondering what kind of corporate mumbo jumbo came next, Doug Bowser from Nintendo of America drops in. You know the drill, some PR jazz like: “Fans around the world are showing their enthusiasm blah blah… bringing friends and family together in new ways.” Yeah, thanks for that, Doug. Got a C-minus in my college PR class, but I think even I’d write something less yawn-worthy.
But yeah, gotta give the man some credit—he’s not totally off. The launch had Mario Kart World, which is an absolute blast, plus a mix of awesome games from other companies (we’re testing them out, don’t worry). And there are more goodies on the horizon—thinking Donkey Kong Bananza, Metroid Prime 4—exciting stuff, right? The new hardware’s like nothing Nintendo’s cooked up before.
Now, let’s talk about the chaos of actually getting your hands on one. You’d think they were giving out golden tickets. Pre-orders? Poof. Launch day sales? Gone faster than free samples at Costco. Folks are hanging on for those invite emails from Nintendo like it’s the start of a new romance. Meanwhile, I guess we should be saving some extra cash for all those jazzy accessories. Or maybe pick up some Switch games that’ll get a turbo boost on the Switch 2, so you’re not a total noob once the console finally arrives.
More on this magical gadget? Check out www.nintendo.com for the down-low on specs, games, where to buy it, yadda yadda. Oh, and just a little heads-up—tune in to the Pure Nintendo Podcast. We’re diving into the nitty-gritty of these features and games. Could be fun. Or maybe not. Just my two cents.