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So, you know Diablo 4? Yeah, they just threw this huge pile of patch notes at us for an update that’s right around the corner. Every class—yeah, every single one—gets some kind of buff, and they’re tweaking that Sins of the Horadrim season stuff, plus about a zillion bug fixes. This all kicks off July 15, so mark your calendars or jot it on a sticky note or something.
Speaking of sticky notes, who else is feeling all these changes? On the first of July, they dropped Season 9. Sins of the Horadrim is a whole thing now, with Astaroth chatting up some fresh fight moves and stuff like Horadric Spells and Jewels popping up all fancy-like. Pretty sure they threw in Strongrooms too. (Side note: Strongrooms remind me of this locked attic my grandma had. But, uh, that’s a story for another time.)
Anyway, with July 15 rolling in, expect more patch mayhem. All classes get damage boosts—Barbarians especially got like a buffet of buffs. Like, twice as many as the others. They’re probably doing a happy dance about now. And then, there’s this juicy little nugget about quality-of-life changes. Like, stones boosting attack speed? Automatic pickups? Dream come true. Plus, lots of tweaks in dungeons—quicker channels, more loot, and, oh, less interrupting shenanigans.
Bug fixes too! This update’s squashing more bugs than I can count. Remember that time the Butcher and those treasure goblins forgot to show up? They fixed that. Astaroth’s whisper-y voice also got a volume boost, so no more mumbling (I mean, who doesn’t love a dramatic boss fight announcement, am I right?).
Here’s a twist—a freebie for just chilling out and watching streams. If you sit through three hours of Diablo 4 on Twitch, bam, a Glensoul Arbalest crossbow materializes for your Rogue. Runs till July 19 at 10 AM, so no hurry. But still, who wouldn’t want a crossbow, whether you’re into archery or just love collecting virtual stuff?
Now, the patch notes…Oh boy, where do I start? Balancing is the big talk here. Like, Spiritborn stuff getting a damage bump. Same with Pestilence and Razor Wings. Sounds like everyone’s getting a glow-up. And bug fixes—wow. So many! Like Longtooth wandering where he shouldn’t, and total tweaks to quests that probably drove players nuts.
The game’s got more granular tweaks too. Barbarians hitting harder, Druids with beefy claws (in the software sense, not real life), Sorcerer spells getting a shiny upgrade—everyone’s invited to this balancing party. It’s like they had a team meeting and agreed everyone needs to feel more like a hero, for once.
Oh! Forgot to mention, Astaroth’s golden voice? It’s finally audible. I guess someone took the hint that bosses need to announce themselves with flair.
So, folks, get your game-on-glasses ready, because July 15 is going to make this virtual universe even cooler. Who knew playing pretend could have so much paperwork (I mean patch notes)? Anyway, stay caffeinated, keep clicking, and let’s hope the treasure goblins make a solid comeback.